Leonardo Madona
Hello! I'm a technical artist and game developer.
My work includes shader programming, visual effects, 3D modeling, texturing and rigging, as well as the creation of user-friendly tools inside Unity.

Water Shader (VFX and Cinematics)

Bathroom Scene (3D Art)

Spherical Shader Mask (VFX and Cinematics)

Woman Bust (3D Art)

Outline Post-Processing (Graphic Programming)

Raymarch Clouds (Games and Tools)

Bezier Curve Plane Generator (Games and Tools)

Animation - Hamster Running on Wheel (3D Art)
