Leonardo Madona
Hello! I'm a technical artist and game developer.
My work includes shader programming, visual effects, 3D modeling, texturing and rigging, as well as the creation of user-friendly tools inside Unity.
Water Shader (VFX and Cinematics)
Bathroom Scene (3D Art)
Spherical Shader Mask (VFX and Cinematics)
Woman Bust (3D Art)
Outline Post-Processing (Graphic Programming)
Raymarch Clouds (Games and Tools)
Bezier Curve Plane Generator (Games and Tools)
Animation - Hamster Running on Wheel (3D Art)